BIG Newsletter #1 header
BIG Newsletter #1 (EN)

First newsletter of the BIG Erasmus+ project to inform you about the progress of the project and the results we have already produced.

BIG interviews ISIS

BIG interviews ISIS

BIG interviews AFEdemy

BIG interviews AFEdemy

The picture shows a small girl painting on the pavement
Useful inputs to develop the BIG scenarios

Mimo Wieku was assigned to elaborate scenarios for the BIG game in 5 locations involving a father with a small child. In march 2021 a workshop took place. The workshop’s goal was to discuss the challe…

Workshop rounds in the Netherlands to review scenes in the BIG game

At the Hague University of Applied Sciences a workshop was organized to evaluate and validate two of the scenes for the BIG Game.

Students involved in gaining insight in experiences of people with dementia and older people with physical impairments

At the Hague University of Applied Sciences students of different backgrounds helped to collect experiences from people with dementia to support the development of the BIG game.

Information stand age-friendly projects
BIG presented at an information event in Hanau, Germany

BIG was presented at an information event in Hanau, where interested citizens had the chance to get an overview of learning methods as well as the social purpose of ISIS current age-friendly projects.

BIG_Board
BIG game: full speed ahead

The BIG game project started almost a year ago and is right on track to develop the game. The storyboard is ready and a designer to draw the characters has been assigned. We are looking forward to sha…

2nd round of workshops
BIG aims to promote social inclusion through a virtual game

SHINE 2Europe brought together architects, designers, a hospital administrator and several civil servants from different services, to validate the scenes of a virtual game with a main focus on social …

Screenshot of the second BIG workshop in Germany
Second online workshop on game development

The second online workshop was successfully conducted in Germany. Many suggestions for the further development of the BIG game were collected, which will contribute to increasing the quality of the BI…

BIG and Carina speaking
BIG presented in the Interactions Symposium, Portugal

Carina Dantas, from SHINE 2Europe presented BIG to over 200 people at the Interactions Symposium in Portugal, discussing the challenges of ageing in the digital world.

First round of BIG workshops held in Germany

The first round of BIG workshops was successfully conducted online and brought to light exciting ideas for the content of the Big game.

Teenagers workshop
SHINE held workshops with teenagers

In SHINE 2Europe, we just held two workshops with teenagers to better understand their needs, in the scope of the BIG Game – Building Inclusive Environments for All Generations (Erasmus+ project).

The kick-off online meeting 2020.DEC.03 (EN)

The project’s kick-off meeting took place online on the 3rd of December 2020 with the participation of all project partners.