BIG testa cenas para grávidas e para adolescentes com participantes portugueses
A SHINE levou a primeira versão completa do jogo BIG para o terreno e foi testada em dois dias de workshop com 6 pessoas que fazem parte dos grupos-alvo do projeto.
A SHINE levou a primeira versão completa do jogo BIG para o terreno e foi testada em dois dias de workshop com 6 pessoas que fazem parte dos grupos-alvo do projeto.
Primeira newsletter do projeto Erasmus+ BIG informa-o sobre o progresso do projeto e os resultados que já produzimos.
Mimo Wieku was assigned to elaborate scenarios for the BIG game in 5 locations involving a father with a small child. In march 2021 a workshop took place. The workshop’s goal was to discuss the challenges particularly fathers are facing when taking care of small children. During discussions five scenes for the BIG game were elaborated.
At the Hague University of Applied Sciences a workshop was organized to evaluate and validate two of the scenes for the BIG Game.
At the Hague University of Applied Sciences students of different backgrounds helped to collect experiences from people with dementia to support the development of the BIG game.
BIG was presented at an information event in Hanau, where interested citizens had the chance to get an overview of learning methods as well as the social purpose of ISIS current age-friendly projects.
The BIG game project started almost a year ago and is right on track to develop the game. The storyboard is ready and a designer to draw the characters has been assigned. We are looking forward to sharing the first results with you soon!
A SHINE 2Europe reuniu arquitetos, designers, um administrador hospitalar e vários funcionários públicos de diferentes serviços, para validar as cenas de um jogo virtual que tem como principal foco a inclusão social.